Files
JumpRopeOldTech/music_button.gd
T
Debugman a4cbce328d
ci/woodpecker/push/woodpecker Pipeline was successful
Focus fixes and sound
2026-10-17 14:00:43 -05:00

17 lines
437 B
GDScript

extends TextureButton
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_toggled(toggled_on: bool) -> void:
toggled_on = !toggled_on
%Player2D.get_node("BackgroundMusic").playing = !%Player2D.get_node("BackgroundMusic").playing