initial commit
This commit is contained in:
38
MainMenu.tscn
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38
MainMenu.tscn
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|
||||
[gd_scene load_steps=5 format=3 uid="uid://be4wdkoxcwwvm"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://v273x3t8i1x4" path="res://main_menu.gd" id="1_i26rj"]
|
||||
[ext_resource type="FontFile" uid="uid://dlxy6jeipkwjk" path="res://fonts/overpass-bold.otf" id="2_eiy7p"]
|
||||
[ext_resource type="Theme" uid="uid://chbjxyxxnlida" path="res://themes/menu_button.tres" id="3_h7a2f"]
|
||||
|
||||
[sub_resource type="LabelSettings" id="LabelSettings_h7a2f"]
|
||||
font = ExtResource("2_eiy7p")
|
||||
font_size = 82
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_i26rj")
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
layout_mode = 0
|
||||
offset_left = 147.0
|
||||
offset_top = 80.0
|
||||
offset_right = 1016.0
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||||
offset_bottom = 194.0
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||||
text = "Codename: Yellowtape"
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||||
label_settings = SubResource("LabelSettings_h7a2f")
|
||||
|
||||
[node name="Button" type="Button" parent="."]
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||||
layout_mode = 0
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||||
offset_left = 445.0
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||||
offset_top = 471.0
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||||
offset_right = 740.228
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||||
offset_bottom = 521.0
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||||
theme = ExtResource("3_h7a2f")
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||||
text = "Start"
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||||
|
||||
[connection signal="pressed" from="Button" to="." method="start_button_pressed"]
|
||||
19
actors/Player.tscn
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19
actors/Player.tscn
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@@ -0,0 +1,19 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://dbhvgmsk2yrdf"]
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||||
|
||||
[ext_resource type="Script" uid="uid://c7smc4lka66qr" path="res://actors/player.gd" id="1_jx5ha"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_dk4ny"]
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||||
size = Vector2(16, 16)
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||||
|
||||
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_dk4ny"]
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||||
|
||||
[node name="Player" type="CharacterBody2D"]
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||||
script = ExtResource("1_jx5ha")
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||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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||||
position = Vector2(0.45451355, -0.27270508)
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||||
shape = SubResource("RectangleShape2D_dk4ny")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2(16, 16)
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texture = SubResource("PlaceholderTexture2D_dk4ny")
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||||
11
actors/player.gd
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11
actors/player.gd
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@@ -0,0 +1,11 @@
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extends CharacterBody2D
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@export var speed = 100
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func get_input():
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var input_direction = Input.get_vector("left", "right", "up", "down")
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||||
velocity = input_direction * speed
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|
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func _physics_process(delta):
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get_input()
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move_and_slide()
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||||
1
actors/player.gd.uid
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1
actors/player.gd.uid
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@@ -0,0 +1 @@
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uid://c7smc4lka66qr
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||||
BIN
art/splash.png
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BIN
art/splash.png
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Binary file not shown.
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After Width: | Height: | Size: 404 KiB |
40
art/splash.png.import
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40
art/splash.png.import
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@@ -0,0 +1,40 @@
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||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dt6aqwulsmp8c"
|
||||
path="res://.godot/imported/splash.png-e9c8aa82388a258833ef26f5060a0fa6.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/splash.png"
|
||||
dest_files=["res://.godot/imported/splash.png-e9c8aa82388a258833ef26f5060a0fa6.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
fonts/overpass-bold.otf
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BIN
fonts/overpass-bold.otf
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Binary file not shown.
36
fonts/overpass-bold.otf.import
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36
fonts/overpass-bold.otf.import
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@@ -0,0 +1,36 @@
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||||
[remap]
|
||||
|
||||
importer="font_data_dynamic"
|
||||
type="FontFile"
|
||||
uid="uid://dlxy6jeipkwjk"
|
||||
path="res://.godot/imported/overpass-bold.otf-425b673ac8d21535ee58b65a171dd24d.fontdata"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://fonts/overpass-bold.otf"
|
||||
dest_files=["res://.godot/imported/overpass-bold.otf-425b673ac8d21535ee58b65a171dd24d.fontdata"]
|
||||
|
||||
[params]
|
||||
|
||||
Rendering=null
|
||||
antialiasing=1
|
||||
generate_mipmaps=false
|
||||
disable_embedded_bitmaps=true
|
||||
multichannel_signed_distance_field=false
|
||||
msdf_pixel_range=8
|
||||
msdf_size=48
|
||||
allow_system_fallback=true
|
||||
force_autohinter=false
|
||||
modulate_color_glyphs=false
|
||||
hinting=1
|
||||
subpixel_positioning=4
|
||||
keep_rounding_remainders=true
|
||||
oversampling=0.0
|
||||
Fallbacks=null
|
||||
fallbacks=[]
|
||||
Compress=null
|
||||
compress=true
|
||||
preload=[]
|
||||
language_support={}
|
||||
script_support={}
|
||||
opentype_features={}
|
||||
BIN
fonts/overpass-heavy.otf
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BIN
fonts/overpass-heavy.otf
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Binary file not shown.
36
fonts/overpass-heavy.otf.import
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36
fonts/overpass-heavy.otf.import
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@@ -0,0 +1,36 @@
|
||||
[remap]
|
||||
|
||||
importer="font_data_dynamic"
|
||||
type="FontFile"
|
||||
uid="uid://l0qqrvbk6mr6"
|
||||
path="res://.godot/imported/overpass-heavy.otf-335a4a2f7f094acfc835b06cd4874bb9.fontdata"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://fonts/overpass-heavy.otf"
|
||||
dest_files=["res://.godot/imported/overpass-heavy.otf-335a4a2f7f094acfc835b06cd4874bb9.fontdata"]
|
||||
|
||||
[params]
|
||||
|
||||
Rendering=null
|
||||
antialiasing=1
|
||||
generate_mipmaps=false
|
||||
disable_embedded_bitmaps=true
|
||||
multichannel_signed_distance_field=false
|
||||
msdf_pixel_range=8
|
||||
msdf_size=48
|
||||
allow_system_fallback=true
|
||||
force_autohinter=false
|
||||
modulate_color_glyphs=false
|
||||
hinting=1
|
||||
subpixel_positioning=4
|
||||
keep_rounding_remainders=true
|
||||
oversampling=0.0
|
||||
Fallbacks=null
|
||||
fallbacks=[]
|
||||
Compress=null
|
||||
compress=true
|
||||
preload=[]
|
||||
language_support={}
|
||||
script_support={}
|
||||
opentype_features={}
|
||||
BIN
fonts/overpass-regular.otf
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BIN
fonts/overpass-regular.otf
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Binary file not shown.
36
fonts/overpass-regular.otf.import
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36
fonts/overpass-regular.otf.import
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@@ -0,0 +1,36 @@
|
||||
[remap]
|
||||
|
||||
importer="font_data_dynamic"
|
||||
type="FontFile"
|
||||
uid="uid://brrvqongopuyr"
|
||||
path="res://.godot/imported/overpass-regular.otf-30e7d80bc0e18f6faf6286a80bebf2b9.fontdata"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://fonts/overpass-regular.otf"
|
||||
dest_files=["res://.godot/imported/overpass-regular.otf-30e7d80bc0e18f6faf6286a80bebf2b9.fontdata"]
|
||||
|
||||
[params]
|
||||
|
||||
Rendering=null
|
||||
antialiasing=1
|
||||
generate_mipmaps=false
|
||||
disable_embedded_bitmaps=true
|
||||
multichannel_signed_distance_field=false
|
||||
msdf_pixel_range=8
|
||||
msdf_size=48
|
||||
allow_system_fallback=true
|
||||
force_autohinter=false
|
||||
modulate_color_glyphs=false
|
||||
hinting=1
|
||||
subpixel_positioning=4
|
||||
keep_rounding_remainders=true
|
||||
oversampling=0.0
|
||||
Fallbacks=null
|
||||
fallbacks=[]
|
||||
Compress=null
|
||||
compress=true
|
||||
preload=[]
|
||||
language_support={}
|
||||
script_support={}
|
||||
opentype_features={}
|
||||
1
icon.svg
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1
icon.svg
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@@ -0,0 +1 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>
|
||||
|
After Width: | Height: | Size: 995 B |
43
icon.svg.import
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43
icon.svg.import
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@@ -0,0 +1,43 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bjjc4r6tgst8r"
|
||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.svg"
|
||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
svg/scale=1.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
||||
5
main_menu.gd
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5
main_menu.gd
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|
||||
extends Control
|
||||
|
||||
|
||||
func start_button_pressed() -> void:
|
||||
pass # Replace with function body.
|
||||
1
main_menu.gd.uid
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1
main_menu.gd.uid
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@@ -0,0 +1 @@
|
||||
uid://v273x3t8i1x4
|
||||
19
maps/TinyTown.tscn
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19
maps/TinyTown.tscn
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File diff suppressed because one or more lines are too long
1
maps/tiny_town.gd
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1
maps/tiny_town.gd
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@@ -0,0 +1 @@
|
||||
extends Node2D
|
||||
1
maps/tiny_town.gd.uid
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1
maps/tiny_town.gd.uid
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@@ -0,0 +1 @@
|
||||
uid://c5lsn1xcrivr7
|
||||
44
project.godot
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44
project.godot
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|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Yellowtape"
|
||||
run/main_scene="res://MainMenu.tscn"
|
||||
config/features=PackedStringArray("4.5", "Mobile")
|
||||
boot_splash/image="uid://dt6aqwulsmp8c"
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[input]
|
||||
|
||||
left={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
right={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
down={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
up={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[rendering]
|
||||
|
||||
renderer/rendering_method="mobile"
|
||||
7
themes/menu_button.tres
Normal file
7
themes/menu_button.tres
Normal file
@@ -0,0 +1,7 @@
|
||||
[gd_resource type="Theme" load_steps=2 format=3 uid="uid://chbjxyxxnlida"]
|
||||
|
||||
[ext_resource type="FontFile" uid="uid://brrvqongopuyr" path="res://fonts/overpass-regular.otf" id="1_phej3"]
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource("1_phej3")
|
||||
default_font_size = 41
|
||||
BIN
tilesets/TinyTown.png
Normal file
BIN
tilesets/TinyTown.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.9 KiB |
40
tilesets/TinyTown.png.import
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40
tilesets/TinyTown.png.import
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@@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://de30cd1r6emh8"
|
||||
path="res://.godot/imported/TinyTown.png-dd9316eaa121ce3af3a8eced0e296a68.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://tilesets/TinyTown.png"
|
||||
dest_files=["res://.godot/imported/TinyTown.png-dd9316eaa121ce3af3a8eced0e296a68.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
237
tilesets/TinyTown.tres
Normal file
237
tilesets/TinyTown.tres
Normal file
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[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://brg0su3tdy4ms"]
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[ext_resource type="Texture2D" uid="uid://de30cd1r6emh8" path="res://tilesets/TinyTown.png" id="1_wjf65"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_b5by3"]
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texture = ExtResource("1_wjf65")
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1:0/0 = 0
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7:0/0 = 0
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8:0/0 = 0
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9:0/0 = 0
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9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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10:0/0 = 0
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10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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11:0/0 = 0
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0:1/0 = 0
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5:1/0 = 0
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5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:1/0 = 0
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6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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7:1/0 = 0
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7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:1/0 = 0
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8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:1/0 = 0
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9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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10:1/0 = 0
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10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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11:1/0 = 0
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11:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:2/0 = 0
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1:2/0 = 0
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3:2/0 = 0
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4:2/0 = 0
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4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:2/0 = 0
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6:2/0 = 0
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6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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7:2/0 = 0
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7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:2/0 = 0
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8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:2/0 = 0
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9:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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10:2/0 = 0
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10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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11:2/0 = 0
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11:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:3/0 = 0
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1:3/0 = 0
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2:3/0 = 0
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3:3/0 = 0
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4:3/0 = 0
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5:3/0 = 0
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6:3/0 = 0
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7:3/0 = 0
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8:3/0 = 0
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8:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:3/0 = 0
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9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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10:3/0 = 0
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10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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11:3/0 = 0
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11:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:4/0 = 0
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0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:4/0 = 0
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1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:4/0 = 0
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2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:4/0 = 0
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3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:4/0 = 0
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4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:4/0 = 0
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5:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:4/0 = 0
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6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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7:4/0 = 0
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7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:4/0 = 0
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8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:4/0 = 0
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9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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10:4/0 = 0
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10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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11:4/0 = 0
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11:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:5/0 = 0
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0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:5/0 = 0
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1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:5/0 = 0
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2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:5/0 = 0
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3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:5/0 = 0
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4:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:5/0 = 0
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5:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:5/0 = 0
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6:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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7:5/0 = 0
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7:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:5/0 = 0
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8:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:5/0 = 0
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9:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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10:5/0 = 0
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10:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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11:5/0 = 0
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11:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:6/0 = 0
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0:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:6/0 = 0
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1:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:6/0 = 0
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3:6/0 = 0
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4:6/0 = 0
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4:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:6/0 = 0
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5:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:6/0 = 0
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7:6/0 = 0
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7:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:6/0 = 0
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8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:6/0 = 0
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9:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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10:6/0 = 0
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10:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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11:6/0 = 0
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11:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:7/0 = 0
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0:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:7/0 = 0
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2:7/0 = 0
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3:7/0 = 0
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4:7/0 = 0
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4:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:7/0 = 0
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6:7/0 = 0
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7:7/0 = 0
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8:7/0 = 0
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8:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:7/0 = 0
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10:7/0 = 0
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10:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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11:7/0 = 0
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11:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:8/0 = 0
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0:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:8/0 = 0
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1:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:8/0 = 0
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2:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:8/0 = 0
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3:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:8/0 = 0
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4:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:8/0 = 0
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5:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:8/0 = 0
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6:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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7:8/0 = 0
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8:8/0 = 0
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8:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:8/0 = 0
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10:8/0 = 0
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11:8/0 = 0
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11:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:9/0 = 0
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0:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:9/0 = 0
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2:9/0 = 0
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2:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:9/0 = 0
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3:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:9/0 = 0
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4:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:9/0 = 0
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5:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:9/0 = 0
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6:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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7:9/0 = 0
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8:9/0 = 0
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8:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:9/0 = 0
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10:9/0 = 0
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11:9/0 = 0
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0:10/0 = 0
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0:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:10/0 = 0
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1:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:10/0 = 0
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2:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:10/0 = 0
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4:10/0 = 0
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5:10/0 = 0
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5:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:10/0 = 0
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6:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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7:10/0 = 0
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8:10/0 = 0
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8:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:10/0 = 0
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9:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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10:10/0 = 0
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10:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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11:10/0 = 0
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11:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
|
||||
[resource]
|
||||
physics_layer_0/collision_layer = 1
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||||
navigation_layer_0/layers = 1
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sources/0 = SubResource("TileSetAtlasSource_b5by3")
|
||||
Reference in New Issue
Block a user