Files
JumpRopeOldTech/rich_text_label.gd
T
2026-10-16 19:12:30 -05:00

10 lines
312 B
GDScript

extends RichTextLabel
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
text = "FALL TIMER: " + str(%Player2D.fall_timer)