9 lines
280 B
GDScript
9 lines
280 B
GDScript
extends RichTextLabel
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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var new_text = "OBJECTIVES:\n"
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for objective in %Player2D.get_current_objectives():
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new_text = new_text + objective + "\n"
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text = new_text
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