21 lines
472 B
GDScript
21 lines
472 B
GDScript
class_name Pickup
|
|
extends Node2D
|
|
|
|
signal picked_up
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready() -> void:
|
|
pass # Replace with function body.
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
func _process(delta: float) -> void:
|
|
pass
|
|
|
|
func on_contact(body: Node2D) -> void:
|
|
print(body)
|
|
$AudioStreamPlayer2D.play(0)
|
|
visible = false
|
|
picked_up.emit()
|
|
await get_tree().create_timer(0.2).timeout
|
|
queue_free()
|