Files
JumpRopeOldTech/music_button.gd
2026-10-18 20:38:29 -05:00

19 lines
536 B
GDScript

extends TextureButton
var first_press = false
func _ready() -> void:
pass
func _process(delta: float) -> void:
pass
func _on_toggled(toggled_on: bool) -> void:
if !first_press:
first_press = true
%Player2D.get_node("BackgroundMusic").play()
%Player2D.get_node("MeditateMusic").play()
toggled_on = !toggled_on
%Player2D.get_node("BackgroundMusic").stream_paused = !%Player2D.get_node("BackgroundMusic").stream_paused
%Player2D.get_node("MeditateMusic").stream_paused = !%Player2D.get_node("MeditateMusic").stream_paused