Files
2026-10-16 21:49:13 -05:00

10 lines
302 B
GDScript

extends RichTextLabel
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
text = "COINS: " + str(%Player2D.coins)