Merge branch 'main' of http://git.nanoyagi.com/NanoYagi/JumpRopeOldTech
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ci/woodpecker/push/woodpecker Pipeline was successful
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bf3kv2cgp3joy"
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path="res://.godot/imported/saw5.png-ed46765cd6d0897adf9e5347c71ffad8.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://art/saw5.png"
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dest_files=["res://.godot/imported/saw5.png-ed46765cd6d0897adf9e5347c71ffad8.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/high_quality_mode=0
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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mipmaps/preserve_alpha_test_coverage=false
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mipmaps/alpha_test_threshold=0.5
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cluf02f4cbby5"
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path="res://.godot/imported/saw4.png-bd621fa9909b47415f5261a3f191e63a.ctex"
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uid="uid://c6pasbohqevvg"
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path="res://.godot/imported/Obsessing.png-8b0f509d4e389e6ea44984fd546a9050.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://art/saw4.png"
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dest_files=["res://.godot/imported/saw4.png-bd621fa9909b47415f5261a3f191e63a.ctex"]
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source_file="res://art/slides/Obsessing.png"
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dest_files=["res://.godot/imported/Obsessing.png-8b0f509d4e389e6ea44984fd546a9050.ctex"]
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[params]
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@@ -4,21 +4,25 @@ extends Control
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func _ready() -> void:
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$Slideshower.play_slideshow([
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{ "image": "Daydreaming",
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"text": "Ever since he was a wee lad, Mr. Rhombini had always had one dream - to fly around in a blinged up jetpack." },
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"text": "Ever since he was a wee lad, Mr. Rhombini always had one dream." },
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{ "image": "Obsessing",
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"text": "He would stay up all night researching. The internet was abuzz with talks of Ancient Technology." },
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{ "image": "res://art/keyart_thumb.png",
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"text": "The internet has been abuzz with talks of a legendary Pharaoh's jetpack. Mr. Rhombini's day has come." },
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"text": "When Mr. Rhombini heard of the legendary Pharaoh's jetpack, he could feel himself becoming obsessed." },
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{ "image": "Journey",
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"text": "Under the cover of night, Mr. Rhombini sneaks into the famous pharaoh's pyramid. This night, of all nights, it seems to glow with strange energy." },
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"text": "Under the cover of night, Mr. Rhombini decided to sneak into the pyramid." },
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{ "image": "Goatcaphagus",
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"text": "Mr. Rhombini stumbles upon an unusual sarcophagus, a blend of ancient craftsmanship and advanced technology. The antenna have been disconnected." },
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"text": "Mr. Rhombini stumbled upon an unusual sarcophagus. He notices that the antenna have been disconnected." },
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{ "image": "Activate",
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"text": "Mr. Rhombini excitedly connects the antenna. The sarcophagus begins to hum." },
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"text": "Mr. Rhombini excitedly connects the antenna. He hears the Ancient Technoloy begin to hum." },
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{ "image": "Nicegoat",
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"text": "The sarcophagus swings open to reveal, not a dead body, but an old computer. The computer begins to boot up, but an error message is visible on the main screen." },
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"text": "The sarcophagus swings open to reveal, not a dead body, but a mysterious machine.
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The Ancient Technology begins to boot up, but an error message is visible on the main screen." },
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{ "images": ["PossessedbyOC", "Power_source"],
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"text": "However, Mr. Rhombini's attention is instantly grabbed by the other object inside the open sarcophagus." },
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"text": "Mr. Rhombini's attention is instantly grabbed by the other object inside the open sarcophagus." },
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{ "image": "Glow",
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"text": "The Pharaoh's jetpack! Mr. Rhombini wastes no time in putting it on." }
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"text": "The Pharaoh's jetpack! The legends were true! It's definitely not cursed!
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Mr. Rhombini wastes no time putting on the Pharaoh's Jetpack." }
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])
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func _on_slideshower_finished_playing() -> void:
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@@ -0,0 +1,23 @@
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extends Node2D
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@export var max_distance = 260.0
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@export var moving = true
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var alt_position = Vector2(position.x + max_distance,0)
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@export var move_speed = 0.4
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func _ready() -> void:
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alt_position = Vector2(position.x + max_distance,0)
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func _process(delta: float) -> void:
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if position.x != alt_position.x:
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position.x = move_toward(position.x, alt_position.x, move_speed)
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else:
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moving = false
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%Player2D.is_on_moving_platform = false
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#%Player2D.platform_speed = 0.0
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func on_contact(body: Node2D) -> void:
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if body==%Player2D and %Player2D.death_cooldown == 0:
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print("SLASH KILL")
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%Player2D/Jetpack/DeathSound.play()
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%Player2D.on_death(false,%Player2D.position)
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@@ -0,0 +1 @@
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uid://dxgg37v8cxi76
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@@ -0,0 +1,54 @@
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[gd_scene format=3 uid="uid://c13khrhjy5nrj"]
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[ext_resource type="Script" uid="uid://dxgg37v8cxi76" path="res://saw.gd" id="1_reoe3"]
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[ext_resource type="Texture2D" uid="uid://cpftgnwkpx1rp" path="res://art/saw.png" id="2_b8b65"]
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[ext_resource type="Texture2D" uid="uid://dfdjachaibh2u" path="res://art/saw2.png" id="3_tse5f"]
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[ext_resource type="Texture2D" uid="uid://cwvvgwo87pct0" path="res://art/saw3.png" id="4_yv4k5"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_f3sb7"]
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size = Vector2(32, 26)
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[sub_resource type="SpriteFrames" id="SpriteFrames_lmieu"]
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animations = [{
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"frames": [{
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"duration": 0.3,
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"texture": ExtResource("2_b8b65")
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}, {
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"duration": 0.3,
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"texture": ExtResource("3_tse5f")
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}, {
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"duration": 0.3,
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"texture": ExtResource("4_yv4k5")
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}],
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"loop": 1,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_3uo2v"]
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size = Vector2(34, 28)
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[node name="Saw" type="RigidBody2D" unique_id=1409784601]
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gravity_scale = 0.0
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freeze = true
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script = ExtResource("1_reoe3")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1866755047]
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shape = SubResource("RectangleShape2D_f3sb7")
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[node name="Sprite2D" type="AnimatedSprite2D" parent="." unique_id=790714481]
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texture_filter = 1
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sprite_frames = SubResource("SpriteFrames_lmieu")
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autoplay = "default"
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frame_progress = 0.39573506
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[node name="Area2D" type="Area2D" parent="." unique_id=1910272404]
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position = Vector2(19, 7)
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rotation = -6.834404e-05
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[node name="ShapeCast2D" type="CollisionShape2D" parent="Area2D" unique_id=934904308]
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position = Vector2(-18.999523, -7.0012984)
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shape = SubResource("RectangleShape2D_3uo2v")
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[connection signal="body_entered" from="Area2D" to="." method="on_contact"]
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[connection signal="body_exited" from="Area2D" to="." method="on_leave"]
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