Record last known ground position. Idea is that when you die you drop the disks at the last place you stood. Doesn't seem to be reliable so I'm not using it at the moment;
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yagigreg committed 2026-10-18 03:21:33 -05:00
1 parent b416cd6d4f
commit 890541465b
1 file changed
+6
+6
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@@ -17,7 +17,9 @@ var dashes = 1
var dashing = false
var death_threshold = 2000
var coins = 0
var spawn_point
var last_ground_point
var data_disks = []
var objectives = {}
@@ -120,6 +122,10 @@ func _process(delta: float) -> void:
if Input.is_action_just_released("restart") or (Input.is_action_pressed("controller_restart_left") and Input.is_action_pressed("controller_restart_right")):
get_tree().reload_current_scene()
if is_on_floor():
last_ground_point = global_position
#spawn_point = last_ground_point
if %OldComputer.visible:
if Input.is_action_just_released("interact") or Input.is_action_just_released("jump"):
%OldComputer.close()