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722f600b20
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@@ -123,7 +123,8 @@ func on_death(instant = false, player_position = position):
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#position = %LevelStart.position
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velocity = Vector2(0,0)
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position = spawn_point + Vector2(0,-100)
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var fall_offset = Vector2(0,-100)
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position = spawn_point# + fall_offset
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await get_tree().create_timer(0.1).timeout
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death_cooldown = 0
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@@ -206,6 +206,23 @@ dash={
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"location": 0,
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"echo": false,
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"script": null
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), Object(InputEventKey,
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"resource_local_to_scene": false,
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"resource_name": "",
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"device": -1,
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"window_id": 0,
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"alt_pressed": false,
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"shift_pressed": true,
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"ctrl_pressed": false,
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"meta_pressed": false,
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"pressed": false,
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"keycode": 0,
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"physical_keycode": 4194325,
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"key_label": 0,
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"unicode": 0,
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"location": 0,
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"echo": false,
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"script": null
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)]
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}
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dash_down={
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+1
-1
@@ -2436,7 +2436,7 @@ position = Vector2(9468, -1299.7467)
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position = Vector2(9385, -1243.6213)
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[node name="Spike12" parent="." unique_id=1044461511 instance=ExtResource("27_4h6ng")]
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position = Vector2(9533, -1243.6213)
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position = Vector2(9459, -1243.6213)
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[node name="Spike13" parent="." unique_id=840093208 instance=ExtResource("27_4h6ng")]
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position = Vector2(9459, -1283.0076)
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