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Debugman committed 2026-10-17 00:01:14 -05:00
commit 4cd1badf29
1 file changed
+3
+3
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@@ -10,5 +10,8 @@ func _ready() -> void:
func _process(delta: float) -> void: func _process(delta: float) -> void:
pass pass
func on_contact(body: Node2D) -> void: func on_contact(body: Node2D) -> void:
if body==%Player2D:
print("SLASH KILL")
get_tree().reload_current_scene()
print(body) print(body)