diff --git a/spike.gd b/spike.gd index 3ef6d28..6770d75 100644 --- a/spike.gd +++ b/spike.gd @@ -10,5 +10,8 @@ func _ready() -> void: func _process(delta: float) -> void: pass func on_contact(body: Node2D) -> void: + if body==%Player2D: + print("SLASH KILL") + get_tree().reload_current_scene() print(body)