Dash dash baby

This commit is contained in:
Debugman committed 2026-10-17 12:21:33 -05:00
1 parent a73609b86b
commit 11e291e867
12 files changed
+222 -30

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Width:  |  Height:  |  Size: 443 B

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@@ -0,0 +1,43 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ba4kjeulthw1g"
path="res://.godot/imported/dunce1.png-de6f74ebb32d625ad52a8a4b955363f6.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/hats/dunce1.png"
dest_files=["res://.godot/imported/dunce1.png-de6f74ebb32d625ad52a8a4b955363f6.ctex"]
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compress/high_quality_mode=0
compress/lossy_quality=0.7
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mipmaps/generate=false
mipmaps/limit=-1
mipmaps/preserve_alpha_test_coverage=false
mipmaps/alpha_test_threshold=0.5
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
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process/hdr_as_srgb=false
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detect_3d/compress_to=1
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Width:  |  Height:  |  Size: 442 B

+43
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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cp1v5uhvbfws6"
path="res://.godot/imported/dunce2.png-37a87f65677f98425ffee71e6bd19029.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/hats/dunce2.png"
dest_files=["res://.godot/imported/dunce2.png-37a87f65677f98425ffee71e6bd19029.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/high_quality_mode=0
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
mipmaps/preserve_alpha_test_coverage=false
mipmaps/alpha_test_threshold=0.5
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
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process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
+18 -3
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@@ -2,6 +2,7 @@ extends CharacterBody2D
const SPEED = 380.0
const DASH_SPEED = 600
const HORIZONTAL_DASH_MULT = 1.8
const FRICTION = 100
const GRAVITY_MULT = 0.8
@@ -20,8 +21,14 @@ var coins = 0
func _ready() -> void:
pass
func refresh_dash(new_dashes):
if new_dashes:
dashes = new_dashes
else:
dashes = 1
func refresh_jump(new_jumps):
if jumps:
if new_jumps:
jumps = new_jumps
else:
jumps = 1
@@ -53,13 +60,16 @@ func _process(delta: float) -> void:
if direction < 0:
$Sprite2D.flip_h = true
$Sprite2D/HatSprite.flip_h = true
elif direction > 0:
$Sprite2D.flip_h = false
$Sprite2D/HatSprite.flip_h = false
if Input.is_action_just_pressed("dash"):
if Input.is_action_just_pressed("dash") and dashes > 0:
dashing = true
dashes -= 1
velocity = Vector2(
Input.get_axis("dash_left","dash_right"),
Input.get_axis("dash_left","dash_right") * HORIZONTAL_DASH_MULT,
Input.get_axis("dash_up","dash_down")
) * DASH_SPEED
await get_tree().create_timer(DASH_LENGTH).timeout
@@ -68,10 +78,12 @@ func _process(delta: float) -> void:
elif direction and !dashing:
velocity.x = direction * SPEED
$Sprite2D.play("running")
$Sprite2D/HatSprite.play("running")
elif !dashing:
velocity.x = move_toward(velocity.x, 0, FRICTION)
$Sprite2D.play("idle")
$Sprite2D/HatSprite.play("idle")
#print("PLAYER X POSITION: " + str(position.y))
if position.y >= death_threshold:
@@ -82,14 +94,17 @@ func _process(delta: float) -> void:
if is_on_floor():
fall_timer = 0
refresh_jump(1)
refresh_dash(1)
#%Player2D.get_node("Camera2D").position_smoothing_speed = %Player2D.CAMERA_SMOOTHING_SPEED
if is_on_wall():
refresh_jump(1)
refresh_dash(1)
#%Player2D.get_node("Camera2D").position_smoothing_speed = %Player2D.CAMERA_SMOOTHING_SPEED
if is_on_ceiling():
refresh_jump(1)
refresh_dash(1)
if fall_timer > 3:
pass
+54 -2
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@@ -1,12 +1,23 @@
[gd_scene format=3 uid="uid://pmnwck5v0ntm"]
[ext_resource type="Script" uid="uid://cojhnj15psd2x" path="res://player_2d.gd" id="1_sy00s"]
[ext_resource type="Shader" uid="uid://mmf86jusrkrr" path="res://shaders/warp_shader.gdshader" id="3_gt2ls"]
[ext_resource type="Texture2D" uid="uid://dpdxs6gjmexgh" path="res://art/background.png" id="3_p3026"]
[ext_resource type="Texture2D" uid="uid://biv3f67rqumak" path="res://art/level_start.png" id="4_nj6as"]
[ext_resource type="Script" uid="uid://3bqq3mfbby2c" path="res://warp_shader.gd" id="4_pmt5n"]
[ext_resource type="Texture2D" uid="uid://lk0f1qyswyxv" path="res://art/player/running/frame1.png" id="5_6jyqn"]
[ext_resource type="Texture2D" uid="uid://lmje8plw76e1" path="res://art/player/running/frame2.png" id="6_gt2ls"]
[ext_resource type="AudioStream" uid="uid://8iiafankqo4i" path="res://sound/stepping.wav" id="7_cbsa3"]
[ext_resource type="Texture2D" uid="uid://dh7a1knyqn5nd" path="res://art/player/running/frame3.png" id="7_pmt5n"]
[ext_resource type="Texture2D" uid="uid://yf13nw31k8ua" path="res://art/player/running/frame4.png" id="8_nj6as"]
[ext_resource type="Texture2D" uid="uid://ba4kjeulthw1g" path="res://art/hats/dunce1.png" id="10_5s8kx"]
[ext_resource type="Texture2D" uid="uid://cp1v5uhvbfws6" path="res://art/hats/dunce2.png" id="11_4apft"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pmt5n"]
shader = ExtResource("3_gt2ls")
[sub_resource type="QuadMesh" id="QuadMesh_nj6as"]
size = Vector2(1280, 720)
[sub_resource type="SpriteFrames" id="SpriteFrames_fvyjh"]
animations = [{
@@ -39,12 +50,45 @@ animations = [{
"speed": 12.0
}]
[sub_resource type="SpriteFrames" id="SpriteFrames_pmt5n"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("10_5s8kx")
}],
"loop": 1,
"name": &"idle",
"speed": 6.0
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("11_4apft")
}, {
"duration": 1.0,
"texture": ExtResource("10_5s8kx")
}],
"loop": 1,
"name": &"running",
"speed": 6.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_fj7yv"]
size = Vector2(10, 16)
[node name="Player2D" type="CharacterBody2D" unique_id=889851478]
script = ExtResource("1_sy00s")
[node name="CanvasLayer2" type="CanvasLayer" parent="." unique_id=1854423107]
[node name="WarpShader" type="MeshInstance2D" parent="CanvasLayer2" unique_id=88397728]
material = SubResource("ShaderMaterial_pmt5n")
mesh = SubResource("QuadMesh_nj6as")
script = ExtResource("4_pmt5n")
[node name="Sprite2D" type="Sprite2D" parent="CanvasLayer2/WarpShader" unique_id=1651549733]
visible = false
texture = ExtResource("4_nj6as")
[node name="Parallax2D" type="Parallax2D" parent="." unique_id=270393374]
repeat_size = Vector2(1, 1)
@@ -56,7 +100,6 @@ texture = ExtResource("3_p3026")
zoom = Vector2(1.75, 1.75)
process_callback = 0
position_smoothing_enabled = true
position_smoothing_speed = 3.0
[node name="Sprite2D" type="AnimatedSprite2D" parent="." unique_id=693422376]
z_index = 1
@@ -65,7 +108,16 @@ position = Vector2(0, 2)
sprite_frames = SubResource("SpriteFrames_fvyjh")
animation = &"running"
autoplay = "idle"
frame_progress = 0.48246452
frame_progress = 0.87170494
[node name="HatSprite" type="AnimatedSprite2D" parent="Sprite2D" unique_id=1954184475]
visible = false
position = Vector2(0, -13)
scale = Vector2(0.9, 0.9)
sprite_frames = SubResource("SpriteFrames_pmt5n")
animation = &"running"
autoplay = "idle"
frame_progress = 0.1718222
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1294571021]
shape = SubResource("RectangleShape2D_fj7yv")
+2 -1
View File
@@ -17,8 +17,9 @@ config/icon="res://icon.svg"
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[gui]
+20
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@@ -0,0 +1,20 @@
// Thanks YouTube and DevPoodle
// https://www.youtube.com/watch?v=E401x98N6iA
shader_type canvas_item;
render_mode unshaded, skip_vertex_transform;
const float curvature = 3.2;
uniform sampler2D screen_texture: hint_screen_texture;
void fragment() {
vec2 centered_uv = SCREEN_UV * 2.0 - 1.0;
vec2 uv_offset = centered_uv.yx / curvature;
vec2 warped_uv = centered_uv + centered_uv * uv_offset * uv_offset;
vec3 cutoff = vec3(step(abs(warped_uv.x), 1.0) * step(abs(warped_uv.y), 1.0));
vec3 screen_color = texture(screen_texture, (warped_uv + 1.0) / 2.0).rgb;
//COLOR = vec4(warped_uv, 0.0, 1.0);
COLOR = texture(screen_texture, (warped_uv + 1.0) / 2.0);
}
+1
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@@ -0,0 +1 @@
uid://mmf86jusrkrr
+16
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@@ -0,0 +1,16 @@
extends MeshInstance2D
var crt_shader = preload("res://shaders/warp_shader.gdshader")
func _ready() -> void:
pass
# Adjust some uniforms
#material.set_shader_param("brightness", 1.2)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
print(DisplayServer.window_get_size().x)
print(DisplayServer.window_get_size().y)
mesh.size.x = DisplayServer.window_get_size().x * 4
mesh.size.y = DisplayServer.window_get_size().y * 4
+1
View File
@@ -0,0 +1 @@
uid://3bqq3mfbby2c
+24 -24
View File
@@ -16,30 +16,6 @@
process_mode = 3
scale = Vector2(1, 1.0155824)
[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1982310971]
[node name="RichTextLabel2" type="RichTextLabel" parent="CanvasLayer" unique_id=1423365940]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
bbcode_enabled = true
text = "FPS:"
script = ExtResource("2_dwbse")
[node name="RichTextLabel3" type="RichTextLabel" parent="CanvasLayer" unique_id=1876455502]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = 23.0
offset_bottom = 23.0
grow_horizontal = 2
grow_vertical = 2
bbcode_enabled = true
text = "COINS:"
script = ExtResource("3_wse8f")
[node name="Player2D" parent="." unique_id=889851478 instance=ExtResource("1_aqk2v")]
unique_name_in_owner = true
position = Vector2(55, 59)
@@ -100,3 +76,27 @@ position = Vector2(166, 200)
[node name="VerticalLongBlock" parent="ZoeLevel" unique_id=1984351408 instance=ExtResource("4_pkg7o")]
position = Vector2(250, 141)
[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1637221343]
[node name="RichTextLabel2" type="RichTextLabel" parent="CanvasLayer" unique_id=1254950785]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
bbcode_enabled = true
text = "FPS:"
script = ExtResource("2_dwbse")
[node name="RichTextLabel3" type="RichTextLabel" parent="CanvasLayer" unique_id=63830958]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = 23.0
offset_bottom = 23.0
grow_horizontal = 2
grow_vertical = 2
bbcode_enabled = true
text = "COINS:"
script = ExtResource("3_wse8f")