Prefer the "godot" on PATH by default, and fall back to the steam version if that's unavailable.
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+6
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@@ -1,9 +1,13 @@
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import os
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import subprocess
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import shutil
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from . import util
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GODOT_PATHS = ["C:\Program Files (x86)\Steam\steamapps\common\Godot Engine\godot.windows.opt.tools.64.exe"]
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GODOT_PATHS = [
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shutil.which("godot"),
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"C:\Program Files (x86)\Steam\steamapps\common\Godot Engine\godot.windows.opt.tools.64.exe"
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]
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GODOT_PROJECT = "project.godot"
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class Project():
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@@ -18,7 +22,7 @@ class Project():
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def find_command():
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for exe in GODOT_PATHS:
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if os.path.exists(exe):
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if exe and os.path.exists(exe):
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return exe
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return "godot"
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