Files
JumpRopeOldTech/horizontal_moving_block.gd
T
2026-10-18 16:10:14 -05:00

12 lines
274 B
GDScript

extends RigidBody2D
var max_distance = position + Vector2(1,0)
func _ready() -> void:
print("START POSITION: " + str(position))
pass
func _process(delta: float) -> void:
print("NEW POSITION :" + str(position))
position.x = move_toward(position.x, max_distance.x, 1)