Files
JumpRopeOldTech/hat_pickup.gd
T
2026-10-18 21:37:11 -05:00

21 lines
450 B
GDScript

extends Node2D
@export var hat_type:= "dunce1"
var hat_texture = load("res://art/hats/" + str(hat_type) + ".png")
func _ready() -> void:
pass
func _process(delta: float) -> void:
pass
func on_contact(body: Node2D) -> void:
print("BODY: " + str(body))
%Player2D/HatSound.play()
visible = false
%Player2D/Sprite2D/HatSprite.texture = hat_texture
%Player2D/Sprite2D/HatSprite.show()
await get_tree().create_timer(0.2).timeout
queue_free()