Files
2026-10-17 22:26:36 -05:00

12 lines
323 B
GDScript

extends Pickup
@export var disk_num: int
func _ready() -> void:
$DiskNumber.texture = load("res://art/numbers/%d.png" % disk_num)
func _on_picked_up() -> void:
%Player2D.give_disk(disk_num)
%Player2D.give_objective("disk%d" % disk_num, disk_num, "Install data disk %d" % disk_num)
print("Picked up disk ", disk_num)