Some tutorial
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@@ -0,0 +1,18 @@
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[gd_scene format=3 uid="uid://byfgwmvln8ukh"]
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[ext_resource type="Texture2D" uid="uid://blbaaqyrt8dtk" path="res://art/block/block.png" id="1_j20nc"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_f3sb7"]
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size = Vector2(16, 16)
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[node name="Block" type="RigidBody2D" unique_id=1409784601]
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gravity_scale = 0.0
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freeze = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1866755047]
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shape = SubResource("RectangleShape2D_f3sb7")
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[node name="Sprite2D" type="Sprite2D" parent="." unique_id=1680278216]
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texture_filter = 1
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rotation = 1.5707964
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texture = ExtResource("1_j20nc")
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