Merge branch 'main' of http://git.nanoyagi.com/NanoYagi/JumpRopeOldTech
ci/woodpecker/push/woodpecker Pipeline was successful

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Debugman committed 2026-10-18 00:28:51 -05:00
commit b07d850b82
4 files changed
+45 -30

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+28 -1
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@@ -1,7 +1,34 @@
extends CanvasLayer extends CanvasLayer
var disks_wanted = [1, 2, 3, 4]
var disks_loaded = []
var starting_integrity = 2
var total_integrity = starting_integrity + len(disks_wanted)
func _ready() -> void: func _ready() -> void:
$ConsoleText.text = $ConsoleText.text % %Pharaoh.get_memory_integrity() $ConsoleText.text = $ConsoleText.text % get_memory_integrity()
func load_disk(disk_num: int) -> bool:
if !disk_num or (disk_num in disks_loaded):
return false
disks_loaded.push_back(disk_num)
disks_wanted.remove_at(disks_wanted.find(disk_num))
print("Loaded up disk ", disk_num)
printline(
">> Loaded data disk %d (of %d). Memory integrity now at %d%%" %
[disk_num, len(disks_wanted) + len(disks_loaded), get_memory_integrity()]
)
return true
func get_next_disk_num() -> int:
return disks_wanted.front()
func get_memory_integrity():
return 100.0 / total_integrity * (starting_integrity + len(disks_loaded))
func open() -> void: func open() -> void:
visible = true visible = true
+14 -27
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@@ -1,27 +1,12 @@
extends Interactable extends Interactable
var disks_wanted = [1, 2, 3, 4]
var disks_loaded = []
var starting_integrity = 2
var total_integrity = starting_integrity + len(disks_wanted)
func load_disk(disk_num: int) -> bool:
if !disk_num or (disk_num in disks_loaded):
return false
disks_loaded.push_back(disk_num)
disks_wanted.remove_at(disks_wanted.find(disk_num))
return true
func get_memory_integrity():
return 100.0 / total_integrity * (starting_integrity + len(disks_loaded))
func _on_interacted() -> void: func _on_interacted() -> void:
#%OldComputer.open() #%OldComputer.open()
var wanted_disk = disks_wanted.front() if %Player2D.spawn_point != global_position:
%Player2D.spawn_point = global_position
%OldComputer.printline(">> Respawn point set.")
#Accomodate some collision antics. #Accomodate some collision antics.
%Player2D.spawn_point = global_position + Vector2(0,-10) %Player2D.spawn_point = global_position + Vector2(0,-10)
@@ -33,18 +18,20 @@ func _on_interacted() -> void:
wanted_disk, "Locate data disk %d" % wanted_disk wanted_disk, "Locate data disk %d" % wanted_disk
) )
return return
var wanted_disk = %OldComputer.get_next_disk_num()
if %Player2D.complete_objective("sarc"):
%OldComputer.open()
%Player2D.give_objective(
"disk%d" % wanted_disk,
wanted_disk, "Locate data disk %d" % wanted_disk
)
return
if not load_disk(wanted_disk): if not (%Player2D.take_disk(wanted_disk) and %OldComputer.load_disk(wanted_disk)):
return return
%Player2D.complete_objective("disk%d" % wanted_disk) %Player2D.complete_objective("disk%d" % wanted_disk)
print("Loaded up disk ", wanted_disk) wanted_disk = %OldComputer.get_next_disk_num()
%OldComputer.printline(
">> Loaded data disk %d (of %d). Memory integrity now at %d%%" %
[wanted_disk, len(disks_wanted) + len(disks_loaded), get_memory_integrity()]
)
wanted_disk = disks_wanted.front()
if (not wanted_disk) or %Player2D.has_disk(wanted_disk): if (not wanted_disk) or %Player2D.has_disk(wanted_disk):
return return
+1
View File
@@ -25,6 +25,7 @@ var objectives = {}
func _ready() -> void: func _ready() -> void:
spawn_point = position spawn_point = position
DisplayServer.window_set_title("JUMPS EQUALS JUMPS") DisplayServer.window_set_title("JUMPS EQUALS JUMPS")
give_objective("sarc", 0, "Open the Sarcophagus")
func refresh_dash(new_dashes): func refresh_dash(new_dashes):
if new_dashes: if new_dashes:
+2 -2
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@@ -11,10 +11,10 @@
[ext_resource type="Texture2D" uid="uid://dyxbitw8hbd3s" path="res://art/player/crouch/frame2.png" id="7_lu0ka"] [ext_resource type="Texture2D" uid="uid://dyxbitw8hbd3s" path="res://art/player/crouch/frame2.png" id="7_lu0ka"]
[ext_resource type="Texture2D" uid="uid://bfyd1tro3s0gl" path="res://art/player/crystal2.png" id="7_oy4pt"] [ext_resource type="Texture2D" uid="uid://bfyd1tro3s0gl" path="res://art/player/crystal2.png" id="7_oy4pt"]
[ext_resource type="Texture2D" uid="uid://dh7a1knyqn5nd" path="res://art/player/running/frame3.png" id="7_pmt5n"] [ext_resource type="Texture2D" uid="uid://dh7a1knyqn5nd" path="res://art/player/running/frame3.png" id="7_pmt5n"]
[ext_resource type="Texture2D" uid="uid://lk0f1qyswyxv" path="res://art/player/running/frame1.png" id="8_3prq1"] [ext_resource type="Texture2D" uid="uid://lk0f1qyswyxv" path="res://art/player/idle/frame1.png" id="8_3prq1"]
[ext_resource type="Texture2D" uid="uid://yf13nw31k8ua" path="res://art/player/running/frame4.png" id="8_nj6as"] [ext_resource type="Texture2D" uid="uid://yf13nw31k8ua" path="res://art/player/running/frame4.png" id="8_nj6as"]
[ext_resource type="Texture2D" uid="uid://du5i0tg6u1lal" path="res://art/player/crystal3.png" id="8_ukfft"] [ext_resource type="Texture2D" uid="uid://du5i0tg6u1lal" path="res://art/player/crystal3.png" id="8_ukfft"]
[ext_resource type="Texture2D" uid="uid://lmje8plw76e1" path="res://art/player/running/frame2.png" id="9_lu0ka"] [ext_resource type="Texture2D" uid="uid://lmje8plw76e1" path="res://art/player/idle/frame2.png" id="9_lu0ka"]
[ext_resource type="Texture2D" uid="uid://bko8dvawpul3c" path="res://art/player/crystal4.png" id="9_ur4nw"] [ext_resource type="Texture2D" uid="uid://bko8dvawpul3c" path="res://art/player/crystal4.png" id="9_ur4nw"]
[ext_resource type="Texture2D" uid="uid://m5djssna67e1" path="res://art/player/crouch/frame3.png" id="9_w0gjo"] [ext_resource type="Texture2D" uid="uid://m5djssna67e1" path="res://art/player/crouch/frame3.png" id="9_w0gjo"]
[ext_resource type="Texture2D" uid="uid://ba4kjeulthw1g" path="res://art/hats/dunce1.png" id="10_5s8kx"] [ext_resource type="Texture2D" uid="uid://ba4kjeulthw1g" path="res://art/hats/dunce1.png" id="10_5s8kx"]