Focus fixes and sound
ci/woodpecker/push/woodpecker Pipeline was successful

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Debugman committed 2026-10-17 14:00:43 -05:00
1 parent 08138ab354
commit a4cbce328d
21 files changed
+304 -7

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extends TextureButton
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_toggled(toggled_on: bool) -> void:
toggled_on = !toggled_on
%Player2D.get_node("BackgroundMusic").playing = !%Player2D.get_node("BackgroundMusic").playing