Add disk numbers 1 through 4 (currently roman numerals)
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@@ -2,6 +2,9 @@ extends Pickup
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@export var disk_num: int
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func _ready() -> void:
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$DiskNumber.texture = load("res://art/numbers/%d.png" % disk_num)
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func _on_picked_up() -> void:
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%Player2D.give_disk(disk_num)
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%Player2D.give_objective("disk%d" % disk_num, "Install data disk %d" % disk_num)
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