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@@ -18,7 +18,7 @@ func _on_interacted() -> void:
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"disk%d" % wanted_disk,
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wanted_disk, "Locate data disk %d" % wanted_disk
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)
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return
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return
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if not (%Player2D.take_disk(wanted_disk) and %OldComputer.load_disk(wanted_disk)):
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return
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