From 8f2083bd9fc8857366304e00aaf26e154bf5031c Mon Sep 17 00:00:00 2001 From: Gregory Marco Date: Sat, 17 Oct 2026 23:18:50 -0500 Subject: [PATCH] When sarcophagus is interacted with, explicitly tell player respawn point is set. --- pharaoh.gd | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/pharaoh.gd b/pharaoh.gd index c242bff..bb42540 100644 --- a/pharaoh.gd +++ b/pharaoh.gd @@ -3,8 +3,9 @@ extends Interactable func _on_interacted() -> void: #%OldComputer.open() - - %Player2D.spawn_point = global_position + if %Player2D.spawn_point != global_position: + %Player2D.spawn_point = global_position + %OldComputer.printline(">> Respawn point set.") var wanted_disk = %OldComputer.get_next_disk_num() if %Player2D.complete_objective("sarc"):