Add the old computer screen popup.
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fef374fe95
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81322e787a
8 files changed
+131
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@@ -0,0 +1,49 @@
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[gd_scene format=3 uid="uid://bcu7ftukipiyy"]
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[ext_resource type="Script" uid="uid://d0lvnnd3mqfxh" path="res://old_computer.gd" id="1_6jyhx"]
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[ext_resource type="Texture2D" uid="uid://brppyauh1xyif" path="res://art/computer/background.png" id="2_2wyuv"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_2wyuv"]
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bg_color = Color(0.28627452, 0.25490198, 0.22745098, 1)
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[node name="OldComputer" type="CanvasLayer" unique_id=1944134941]
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script = ExtResource("1_6jyhx")
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[node name="BackgroundPanel" type="Panel" parent="." unique_id=1876350245]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="ForegroundPanel" type="Panel" parent="BackgroundPanel" unique_id=1797726425]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_styles/panel = SubResource("StyleBoxFlat_2wyuv")
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[node name="ScreenPanel" type="Panel" parent="BackgroundPanel/ForegroundPanel" unique_id=528166777]
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layout_mode = 0
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offset_left = 82.0
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offset_top = 42.0
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offset_right = 122.81183
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offset_bottom = 85.64739
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scale = Vector2(27.099607, 14.530945)
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[node name="Sprite2D" type="Sprite2D" parent="BackgroundPanel" unique_id=856709145]
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position = Vector2(618, 349)
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texture = ExtResource("2_2wyuv")
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[node name="ConsoleText" type="RichTextLabel" parent="." unique_id=715961645]
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offset_left = 150.0
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offset_top = 105.0
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offset_right = 1102.0
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offset_bottom = 652.0
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text = ">> Pharaoh OS 2000 Boot Sequence
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>> WARN: Detected anomalies!
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>> WARN: Memory integrity at %d%%!
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>> User: Please load backup data disk (1 of 4)
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>> Player: Press interact [E] or jump [Space] to exit."
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Binary file not shown.
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After Width: | Height: | Size: 70 KiB |
@@ -0,0 +1,43 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://brppyauh1xyif"
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path="res://.godot/imported/background.png-26b98ec3cc5bed410faa484fde97db25.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://art/computer/background.png"
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dest_files=["res://.godot/imported/background.png-26b98ec3cc5bed410faa484fde97db25.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/high_quality_mode=0
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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mipmaps/preserve_alpha_test_coverage=false
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mipmaps/alpha_test_threshold=0.5
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -0,0 +1,15 @@
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extends CanvasLayer
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func _ready() -> void:
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$ConsoleText.text = $ConsoleText.text % %Pharaoh.get_memory_integrity()
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open()
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func open() -> void:
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visible = true
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func printline(line: String) -> void:
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open()
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$ConsoleText.text += "\n" + line
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func close() -> void:
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visible = false
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@@ -0,0 +1 @@
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uid://d0lvnnd3mqfxh
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+10
-3
@@ -3,8 +3,8 @@ extends Interactable
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var disks_wanted = [1, 2, 3, 4]
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var disks_wanted = [1, 2, 3, 4]
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var disks_loaded = []
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var disks_loaded = []
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func _ready() -> void:
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var starting_integrity = 2
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pass # Replace with function body.
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var total_integrity = starting_integrity + len(disks_wanted)
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func load_disk(disk_num: int) -> bool:
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func load_disk(disk_num: int) -> bool:
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if !disk_num or (disk_num in disks_loaded):
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if !disk_num or (disk_num in disks_loaded):
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@@ -14,6 +14,9 @@ func load_disk(disk_num: int) -> bool:
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disks_wanted.remove_at(disks_wanted.find(disk_num))
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disks_wanted.remove_at(disks_wanted.find(disk_num))
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return true
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return true
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func get_memory_integrity():
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return 100.0 / total_integrity * (starting_integrity + len(disks_loaded))
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func _on_interacted() -> void:
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func _on_interacted() -> void:
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var wanted_disk = disks_wanted.front()
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var wanted_disk = disks_wanted.front()
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if not %Player2D.take_disk(wanted_disk):
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if not %Player2D.take_disk(wanted_disk):
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@@ -24,9 +27,13 @@ func _on_interacted() -> void:
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%Player2D.complete_objective("disk%d" % wanted_disk)
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%Player2D.complete_objective("disk%d" % wanted_disk)
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print("Loaded up disk ", wanted_disk)
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print("Loaded up disk ", wanted_disk)
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%OldComputer.printline(
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">> Loaded data disk %d (of %d). Memory integrity now at %d%%" %
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[wanted_disk, len(disks_wanted) + len(disks_loaded), get_memory_integrity()]
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)
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wanted_disk = disks_wanted.front()
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wanted_disk = disks_wanted.front()
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if wanted_disk and %Player2D.has_disk(wanted_disk):
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if (not wanted_disk) or %Player2D.has_disk(wanted_disk):
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return
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return
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%Player2D.give_objective("disk%d" % wanted_disk, "Locate data disk %d" % wanted_disk)
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%Player2D.give_objective("disk%d" % wanted_disk, "Locate data disk %d" % wanted_disk)
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+9
-1
@@ -99,7 +99,12 @@ func _process(delta: float) -> void:
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if Input.is_action_just_released("restart") or (Input.is_action_pressed("controller_restart_left") and Input.is_action_pressed("controller_restart_right")):
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if Input.is_action_just_released("restart") or (Input.is_action_pressed("controller_restart_left") and Input.is_action_pressed("controller_restart_right")):
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get_tree().reload_current_scene()
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get_tree().reload_current_scene()
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if Input.is_action_just_released("interact"):
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%OldComputer.close()
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if Input.is_action_just_pressed("jump"):
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if Input.is_action_just_pressed("jump"):
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%OldComputer.close()
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if is_on_floor():
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if is_on_floor():
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velocity.y = JUMP_VELOCITY
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velocity.y = JUMP_VELOCITY
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elif !is_on_floor() and jumps >= 1:
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elif !is_on_floor() and jumps >= 1:
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@@ -114,7 +119,10 @@ func _process(delta: float) -> void:
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print("WALL HANGING")
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print("WALL HANGING")
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#velocity.y = 0
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#velocity.y = 0
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#velocity.x = 0
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#velocity.x = 0
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if %OldComputer.visible:
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return
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var direction = Input.get_axis("move_left","move_right")
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var direction = Input.get_axis("move_left","move_right")
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if direction < 0:
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if direction < 0:
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@@ -18,6 +18,7 @@
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[ext_resource type="Script" uid="uid://d3rx82psovcpp" path="res://music_button.gd" id="14_70uel"]
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[ext_resource type="Script" uid="uid://d3rx82psovcpp" path="res://music_button.gd" id="14_70uel"]
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[ext_resource type="Script" uid="uid://oyyhhy1gemg0" path="res://objectives_label.gd" id="14_ikiii"]
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[ext_resource type="Script" uid="uid://oyyhhy1gemg0" path="res://objectives_label.gd" id="14_ikiii"]
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[ext_resource type="PackedScene" uid="uid://dr8h8xij3qw2h" path="res://pharaoh.tscn" id="15_hiqwa"]
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[ext_resource type="PackedScene" uid="uid://dr8h8xij3qw2h" path="res://pharaoh.tscn" id="15_hiqwa"]
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[ext_resource type="PackedScene" uid="uid://bcu7ftukipiyy" path="res://OldComputer.tscn" id="19_cbp6q"]
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[node name="World" type="Node2D" unique_id=1327991900]
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[node name="World" type="Node2D" unique_id=1327991900]
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process_mode = 1
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process_mode = 1
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@@ -359,4 +360,7 @@ script = ExtResource("14_70uel")
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unique_name_in_owner = true
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unique_name_in_owner = true
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position = Vector2(192, 185.11545)
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position = Vector2(192, 185.11545)
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[node name="OldComputer" parent="." unique_id=1951254108 instance=ExtResource("19_cbp6q")]
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unique_name_in_owner = true
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[connection signal="toggled" from="CanvasLayer/MusicButton" to="CanvasLayer/MusicButton" method="_on_toggled"]
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[connection signal="toggled" from="CanvasLayer/MusicButton" to="CanvasLayer/MusicButton" method="_on_toggled"]
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