initial stab at disk 3 area.
Also made hidden items visible by default since they will become hidden when the game starts anyway. This way they are visible in the editor.
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@@ -25,7 +25,7 @@ animations = [{
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[sub_resource type="CircleShape2D" id="CircleShape2D_7k7bx"]
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radius = 9.0
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[node name="HiddenTeleporter" type="Node2D" unique_id=1201409437]
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[node name="HiddenTeleporter" type="Node2D" unique_id=1201409437 groups=["Hidden"]]
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script = ExtResource("1_52wed")
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[node name="Sprite2D" type="AnimatedSprite2D" parent="." unique_id=395479262]
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