initial stab at disk 3 area.
Also made hidden items visible by default since they will become hidden when the game starts anyway. This way they are visible in the editor.
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@@ -3,8 +3,8 @@
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[ext_resource type="Script" uid="uid://dcesonmhay5vo" path="res://hidden_vertical_long_block.gd" id="1_llak8"]
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[ext_resource type="PackedScene" uid="uid://ckqable762x8v" path="res://block.tscn" id="2_se82m"]
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[node name="HiddenHorizontalLongBlock" type="RigidBody2D" unique_id=925152188]
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visible = false
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[node name="HiddenHorizontalLongBlock" type="RigidBody2D" unique_id=925152188 groups=["Hidden"]]
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modulate = Color(0, 0.54509807, 0.54509807, 1)
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rotation = 3.1415927
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gravity_scale = 0.0
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freeze = true
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