Improved tutorial
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Debugman committed 2026-10-18 00:53:35 -05:00
1 parent b07d850b82
commit 4aae35ee49
8 files changed
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@@ -3,6 +3,7 @@ extends RigidBody2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
add_to_group("Hidden")
modulate = Color.DARK_CYAN
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void: