Saw updates + experimental new level
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TheRailGoat committed 2026-10-28 23:28:40 -05:00
1 parent 3b0b981337
commit 43b38b2428
13 files changed
+500 -12

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@@ -1,6 +1,7 @@
extends Node2D
@export var max_distance = 260.0
@export var spawn_delay = 0.0
var alt_position = Vector2(position.x + max_distance,0)
@export var fullswing_cw = false
@export var fullswing_ccw = false
@@ -11,11 +12,13 @@ func _ready() -> void:
alt_position = Vector2(position.x + max_distance,0)
func _process(delta: float) -> void:
await get_tree().create_timer(spawn_delay).timeout
if fullswing_cw: $AnimationPlayer.play("fullswing_cw")
elif fullswing_ccw: $AnimationPlayer.play("fullswing_ccw")
elif halfswing_cw: $AnimationPlayer.play("halfswing_cw")
elif halfswing_ccw: $AnimationPlayer.play("halfswing_ccw")
else:
$AnimationPlayer.play("halfswing_ccw")
$AnimationPlayer.play("RESET")
%Player2D.is_on_moving_platform = false
func on_contact(body: Node2D) -> void: