portals yo
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@@ -7,7 +7,7 @@ const GRAVITY_MULT = 0.8
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const JUMP_VELOCITY = -410.0
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var fall_timer = 0.0
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var teleport_cooldown = 0
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var jumps = 0
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func _ready() -> void:
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@@ -41,9 +41,11 @@ func _process(delta: float) -> void:
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if is_on_floor():
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fall_timer = 0
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jumps = 1
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teleport_cooldown = 0
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if is_on_wall():
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jumps = 1
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teleport_cooldown = 0
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func _physics_process(delta: float) -> void:
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