Add objectives listing and all four data disks/tablets.
Track each individual disk and ensure they are loaded in order. Player can collect multiple disks in one run but must present them to the pharaoh in order.
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extends RichTextLabel
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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var new_text = "OBJECTIVES:\n"
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for objective in %Player2D.objectives:
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new_text = new_text + %Player2D.objectives[objective]
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text = new_text
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