This commit is contained in:
Debugman committed 2026-10-16 21:49:13 -05:00
1 parent e440224fd8
commit 19bbb052ad
9 files changed
+108 -1

No files matched your search

+2 -1
View File
@@ -10,6 +10,7 @@ var fall_timer = 0.0
var teleport_cooldown = 0
var jumps = 0
var death_threshold = 1000
var coins = 0
func _ready() -> void:
pass
@@ -50,7 +51,7 @@ func _process(delta: float) -> void:
else:
velocity.x = move_toward(velocity.x, 0, SPEED)
print("PLAYER X POSITION: " + str(position.y))
#print("PLAYER X POSITION: " + str(position.y))
if position.y >= death_threshold:
print("SLASH KILL")
get_tree().reload_current_scene()