Merge branch 'main' of http://git.nanoyagi.com/NanoYagi/JumpRopeOldTech
ci/woodpecker/push/woodpecker Pipeline was successful
ci/woodpecker/push/woodpecker Pipeline was successful
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@@ -6,6 +6,7 @@
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[ext_resource type="Shader" uid="uid://mmf86jusrkrr" path="res://shaders/warp_shader.gdshader" id="3_jwgiw"]
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[ext_resource type="Shader" uid="uid://mmf86jusrkrr" path="res://shaders/warp_shader.gdshader" id="3_jwgiw"]
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[ext_resource type="Script" uid="uid://3bqq3mfbby2c" path="res://warp_shader.gd" id="4_eta3k"]
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[ext_resource type="Script" uid="uid://3bqq3mfbby2c" path="res://warp_shader.gd" id="4_eta3k"]
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[ext_resource type="Texture2D" uid="uid://biv3f67rqumak" path="res://art/level_start.png" id="5_vc1vx"]
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[ext_resource type="Texture2D" uid="uid://biv3f67rqumak" path="res://art/level_start.png" id="5_vc1vx"]
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[ext_resource type="FontFile" uid="uid://d4i0vcc3vhv6f" path="res://fonts/FSEX302-alt.ttf" id="7_vc1vx"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_2wyuv"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_2wyuv"]
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bg_color = Color(0.28627452, 0.25490198, 0.22745098, 1)
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bg_color = Color(0.28627452, 0.25490198, 0.22745098, 1)
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@@ -93,11 +94,13 @@ grow_horizontal = 2
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grow_vertical = 2
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grow_vertical = 2
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rotation = -0.008004447
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rotation = -0.008004447
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scale = Vector2(1.0710422, 1.0710422)
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scale = Vector2(1.0710422, 1.0710422)
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theme_override_fonts/normal_font = ExtResource("7_vc1vx")
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theme_override_fonts/mono_font = ExtResource("7_vc1vx")
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bbcode_enabled = true
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bbcode_enabled = true
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text = "[center]>> Pharaoh OS 2000 Boot Sequence
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text = "[center]>> PharaOS 2000 Boot Sequence
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>> WARN: Detected anomalies!
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>> [color=red]WARN[/color]: Detected anomalies!
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>> WARN: Memory integrity at %d%%!
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>> [color=red]WARN[/color]: Memory integrity at [color=red]%d%%[/color]!
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>> User: Please load backup data disk (1 of 4)
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>> [color=green]User[/color]: Please load backup data disk ([color=green]1 of 4[/color])
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>> Player: Press interact [E] or jump [Space] to exit."
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>> [color=#4278ff]Player[/color]: Press [color=#4278ff]interact [E][/color] or [color=#4278ff]jump [Space][/color] to exit."
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fit_content = true
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fit_content = true
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vertical_alignment = 1
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vertical_alignment = 1
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@@ -0,0 +1,36 @@
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[remap]
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importer="font_data_dynamic"
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type="FontFile"
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uid="uid://d4i0vcc3vhv6f"
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path="res://.godot/imported/FSEX302-alt.ttf-915e7af5222350725c2a3bd3c1fe3b5a.fontdata"
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[deps]
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source_file="res://fonts/FSEX302-alt.ttf"
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dest_files=["res://.godot/imported/FSEX302-alt.ttf-915e7af5222350725c2a3bd3c1fe3b5a.fontdata"]
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[params]
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Rendering=null
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antialiasing=1
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generate_mipmaps=false
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disable_embedded_bitmaps=true
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multichannel_signed_distance_field=false
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msdf_pixel_range=8
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msdf_size=48
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allow_system_fallback=true
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force_autohinter=false
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modulate_color_glyphs=false
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hinting=3
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subpixel_positioning=4
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keep_rounding_remainders=true
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oversampling=0.0
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Fallbacks=null
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fallbacks=[]
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Compress=null
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compress=true
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preload=[]
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language_support={}
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script_support={}
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opentype_features={}
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+11
-4
@@ -17,17 +17,24 @@ func load_disk(disk_num: int) -> bool:
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disks_wanted.remove_at(disks_wanted.find(disk_num))
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disks_wanted.remove_at(disks_wanted.find(disk_num))
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print("Loaded up disk ", disk_num)
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print("Loaded up disk ", disk_num)
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var memory_integrity = get_memory_integrity()
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var percent_color = "red"
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if memory_integrity > 90:
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percent_color = "green"
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elif memory_integrity > 35:
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percent_color = "orange"
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printline(
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printline(
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">> Loaded data disk %d (of %d). Memory integrity now at %d%%" %
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">> Loaded data disk %d (of [color=green]%d[/color]). Memory integrity now at [color=%s]%d%%[/color]" %
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[disk_num, len(disks_wanted) + len(disks_loaded), get_memory_integrity()]
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[disk_num, len(disks_wanted) + len(disks_loaded), percent_color, memory_integrity]
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)
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)
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if has_finished_initialization():
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if has_finished_initialization():
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printline(
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printline(
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">> System initialization complete. Beginning reactivation sequence."
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">> [color=green]System initialization complete[/color]. Beginning reactivation sequence."
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)
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)
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printline(
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printline(
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">> Player: Press [E] or [Space] to return to the outside world."
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">> [color=#4278ff]Player[/color]: Press [color=#4278ff][E][/color] or [color=#4278ff][Space][/color] to return to the outside world."
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)
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)
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return true
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return true
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