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bca5786470
commit
08138ab354
5 files changed
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-5
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@@ -44,6 +44,9 @@ func on_death():
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position = %LevelStart.position
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position = %LevelStart.position
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func _process(delta: float) -> void:
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func _process(delta: float) -> void:
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if Input.is_action_just_released("restart") or (Input.is_action_pressed("controller_restart_left") and Input.is_action_pressed("controller_restart_right")):
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get_tree().reload_current_scene()
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if Input.is_action_just_pressed("jump"):
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if Input.is_action_just_pressed("jump"):
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if is_on_floor():
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if is_on_floor():
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velocity.y = JUMP_VELOCITY
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velocity.y = JUMP_VELOCITY
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+2
-2
@@ -108,7 +108,7 @@ position = Vector2(0, 2)
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sprite_frames = SubResource("SpriteFrames_fvyjh")
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sprite_frames = SubResource("SpriteFrames_fvyjh")
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animation = &"running"
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animation = &"running"
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autoplay = "idle"
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autoplay = "idle"
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frame_progress = 0.87170494
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frame_progress = 0.94250125
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[node name="HatSprite" type="AnimatedSprite2D" parent="Sprite2D" unique_id=1954184475]
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[node name="HatSprite" type="AnimatedSprite2D" parent="Sprite2D" unique_id=1954184475]
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visible = false
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visible = false
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@@ -117,7 +117,7 @@ scale = Vector2(0.9, 0.9)
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sprite_frames = SubResource("SpriteFrames_pmt5n")
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sprite_frames = SubResource("SpriteFrames_pmt5n")
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animation = &"running"
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animation = &"running"
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autoplay = "idle"
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autoplay = "idle"
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frame_progress = 0.1718222
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frame_progress = 0.7082195
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1294571021]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1294571021]
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shape = SubResource("RectangleShape2D_fj7yv")
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shape = SubResource("RectangleShape2D_fj7yv")
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@@ -229,6 +229,51 @@ dash_up={
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"script": null
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"script": null
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)]
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)]
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}
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}
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restart={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,
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"resource_local_to_scene": false,
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"resource_name": "",
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"device": -1,
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"window_id": 0,
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"alt_pressed": false,
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"shift_pressed": false,
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"ctrl_pressed": false,
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"meta_pressed": false,
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"pressed": false,
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"keycode": 0,
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"physical_keycode": 82,
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"key_label": 0,
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"unicode": 114,
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"location": 0,
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"echo": false,
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"script": null
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)]
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}
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controller_restart_left={
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"deadzone": 0.0,
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"events": [Object(InputEventJoypadButton,
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"resource_local_to_scene": false,
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"resource_name": "",
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"device": -1,
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"button_index": 7,
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"pressure": 0.0,
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"pressed": true,
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"script": null
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)]
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}
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controller_restart_right={
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"deadzone": 0.0,
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"events": [Object(InputEventJoypadButton,
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"resource_local_to_scene": false,
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"resource_name": "",
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"device": -1,
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"button_index": 8,
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"pressure": 0.0,
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"pressed": true,
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"script": null
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)]
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}
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[input_devices]
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[input_devices]
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@@ -5,6 +5,7 @@ shader_type canvas_item;
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render_mode unshaded, skip_vertex_transform;
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render_mode unshaded, skip_vertex_transform;
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const float curvature = 3.2;
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const float curvature = 3.2;
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const float vignette_multiplier = 0.6;
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uniform sampler2D screen_texture: hint_screen_texture;
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uniform sampler2D screen_texture: hint_screen_texture;
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@@ -13,8 +14,12 @@ void fragment() {
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vec2 uv_offset = centered_uv.yx / curvature;
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vec2 uv_offset = centered_uv.yx / curvature;
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vec2 warped_uv = centered_uv + centered_uv * uv_offset * uv_offset;
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vec2 warped_uv = centered_uv + centered_uv * uv_offset * uv_offset;
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vec3 cutoff = vec3(step(abs(warped_uv.x), 1.0) * step(abs(warped_uv.y), 1.0));
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vec3 cutoff = vec3(step(abs(warped_uv.x), 1.0) * step(abs(warped_uv.y), 1.0));
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vec3 scanlines = vec3(sin(1.5 * warped_uv.y * 720.0) * 0.25 + 0.75);
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vec3 vignette = vec3(length(pow(abs(centered_uv), vec2(4.0)) / 3.0));
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vec3 screen_color = texture(screen_texture, (warped_uv + 1.0) / 2.0).rgb * (scanlines * 1.3);
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screen_color -= vignette * vignette_multiplier;
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vec3 screen_color = texture(screen_texture, (warped_uv + 1.0) / 2.0).rgb;
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//COLOR = vec4(warped_uv, 0.0, 1.0);
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//COLOR = vec4(warped_uv, 0.0, 1.0);
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COLOR = texture(screen_texture, (warped_uv + 1.0) / 2.0);
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COLOR = vec4(screen_color, 1.0);
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}
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}
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+1
-1
@@ -18,7 +18,7 @@ scale = Vector2(1, 1.0155824)
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[node name="Player2D" parent="." unique_id=889851478 instance=ExtResource("1_aqk2v")]
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[node name="Player2D" parent="." unique_id=889851478 instance=ExtResource("1_aqk2v")]
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unique_name_in_owner = true
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unique_name_in_owner = true
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position = Vector2(55, 59)
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position = Vector2(55, 102.324905)
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[node name="Tutorial" type="Node2D" parent="." unique_id=1391494772]
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[node name="Tutorial" type="Node2D" parent="." unique_id=1391494772]
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